A model that I´ve made in ZBrush. Personal project.

The main character from the movie “The Nightmare Before Christmas” by Tim Burton

A shop in an educational game I worked on at my internship at Serious Games Interactive. The player can choose what to buy for the bedroom and also change colors on the items.

In- game

Here are some towers I made for a tower defense iPad- game at Serious Games Interactive. I was involved in the developing process from the very first beginning and came up with ideas for the game and the models. So much fun!

This is the library-scene in the same educational game I made the shop-scene for at Serious Games Interactive.

This is a minigame called Diving game. It is a part of the research project Playmancer that Serious Games Interactive is working on.


For more info visit:

http://www.seriousgames.dk/node/585


In- game

Spiderbot. An enemy robot I made for a first person shooter game called Sector.


In- game

The Gnomes Tank Factory. I made this for Trolls And Gnomes, a real-time strategy game.


In- game

The gnomes shelter and a beartrap. I made this for Trolls And Gnomes, a real-time strategy game.


In- game


Props I made for a first person shooter game called Sector.


In- game


Old House. Personal project. 

A bank and a mountain for a race game.

 

Screenshots from the scenes in the game engine Unity

Screenshots from the scenes in the game engine Unity

Modelled and textured in Zbrush.

Concept for online game.

A new personal project I’m working on. Folded paper animals.