A model that I´ve made in ZBrush. Personal project.
The main character from the movie “The Nightmare Before Christmas” by Tim Burton
A shop in an educational game I worked on at my internship at Serious Games Interactive. The player can choose what to buy for the bedroom and also change colors on the items.
In- game
Here are some towers I made for a tower defense iPad- game at Serious Games Interactive. I was involved in the developing process from the very first beginning and came up with ideas for the game and the models. So much fun!
This is the library-scene in the same educational game I made the shop-scene for at Serious Games Interactive.
This is a minigame called Diving game. It is a part of the research project Playmancer that Serious Games Interactive is working on.
For more info visit:
http://www.seriousgames.dk/node/585
In- game
Spiderbot. An enemy robot I made for a first person shooter game called Sector.
In- game
The Gnomes Tank Factory. I made this for Trolls And Gnomes, a real-time strategy game.
In- game
The gnomes shelter and a beartrap. I made this for Trolls And Gnomes, a real-time strategy game.
In- game
Props I made for a first person shooter game called Sector.
In- game
Old House. Personal project.
A bank and a mountain for a race game.
Screenshots from the scenes in the game engine Unity
Screenshots from the scenes in the game engine Unity
Modelled and textured in Zbrush.
Concept for online game.
A new personal project I’m working on. Folded paper animals.